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Race To Treasure Island

Total Time: 48 hours

This game was a product of the 2017 global game jam. I was the main programmer for this game and also did a fair amount of design. We had a group of amazing artists, programmers, designers, enthusiasts, and sound engineers working on this project 

The idea was to start with 1 or 2 mechanics then run with it once we had those 1 or 2 mechanics implemented. Small scope is what makes great game jam games. That is what I kept saying during our design pow wow in the first few hours. I think this was very important to stress to the less experienced members. They had great potential ideas but man oh man were they way to big for a 48 hour crunch. Overall we only had a few people drop off the team early on. Which was luckily not a big deal since we had a large team due to having over 150 people at the event. I am very happy with how my team performed and am glad to say we are all proud of our GGJ17 entry. Hope you have as much fun playing it as we did creating it!

You can find it on Itch.io here.