Operation Phantom Devblog #8This week I focused on improving and adding to the AI, fixing bugs, improving combat interactions between the players and the AI, and...
Operation Phantasm Devblog #7This week I worked on refining the AI, optimizing the AI to allow for more AI on screen at once, and building out the framework for the...
Operation Phantasm Devblog # 6Hello, A lot happened this week and I thought it would make a good blog post. So here we are. We have finalized our first draft GDD and...
Operation Phantasm Devblog #5After a lot of play tests our team has determined that a few things need to change. One major change is the mental systems outright...